Groundbreaking Announcement at Aspen Ideas Festival
The Higher Education Video Game Alliance (The Alliance), launched today at the Aspen Ideas Festival, will provide a platform for leading academics to showcase the critical role video game programs are playing in educating and preparing students for the 21st century workforce. The Alliance will afford its members, including professors and other campus leadership, an opportunity to share and highlight best practices, publish research, initiate and strengthen industry connections, and educate and engage policymakers and the media.
“Video game research and design programs across top colleges and universities around the world are working on the cutting-edge of this field. I welcome other charter members to The Alliance – which currently represents a geographically diverse cross-section of the most prestigious programs – so that we can further develop this new organization and aim to present a cohesive voice spotlighting this very meaningful work,” said Constance Steinkuehler, executive director of The Alliance and former Senior Policy Analyst in the White House Office of Science and Technology Policy.
The first-of-its-kind alliance will be led by and open to university faculty, directors of game design programs, departmental heads, and other campus leadership. The founding and executive committee members include Constance Steinkuehler, associate professor and co-director of the University of Wisconsin-Madison Games+Learning+Society center; Tracy Fullerton, associate professor and director of USC Games at the University of Southern California; Andrew Phelps, professor and director of the Rochester Institute of Technology Center for Media, Arts, Games, Interaction and Creativity; Drew Davidson, professor and director of the Entertainment Technology Center at Carnegie Mellon University; and Katherine Isbister, associate professor and director of the Game Innovation Lab atNew York University. The list of current charter members can be found on www.HigherEdGames.org.